1. I made my menu simple and very simple with easily accessible and easy to navigate for kids. 

2. The use of colors is very attractive which contrasts with the background and the color gives good usability.

3. My menu has easy buttons with easy navigation.

4. The game has easy buttons with easy findability and attractive shapes on the platform. 

4. The game has different colors for players and obstacles, which helps players memorize the patterns of colors, making usability more interactive.

Comments

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I'm not sure the game itself is what was specified, but the main menu is a simple and solid design, the buttons themselves are a little off in some spots, with some buttons having on hover effects and some not, while hovering "settings" play is highlighted and clickable instead. The game itself looks nice, but a reset or return to main menu button would help greatly. It's a solid base though!

Good effort, main menu buttons seem to be out of line. Not too sure how to move the cube as there are no instructions, no way to get to main menu from the game. It is a very interesting concept and has the potential to be a very great game! Would be exciting to see this for your Assessment 3 Scene.

good work but need some improvements like how can someone exit the game and return to main menu